Deep Green 1.1 was just approved by Apple. It’s been four months under its way. That’s a long time. And it feels even longer. Perhaps because I’ve been doing a lot of other things while creating the best Deep Green yet. More on that soon.
Version 1.1 offers the following improvements over 1.0:
- Built-in Help
- Application Settings:
- Rich, analog-type sounds¹
- Callout notification for check, stalemate, and checkmate
- Vibration on check, stalemate, and checkmate²
- Board coordinates
- Board auto-rotation
- Prevent device from going to sleep
- Added piece animations for check, stalemate, and checkmate
- Improved animations for captures and move suggestions
- More comfortable auto-playback speed in Playback mode
- Display of Engine Strength next to player name in Game Info
- Animations when swapping colors in Game Info
- Quick-link for sending e-mail to Support
- Other minor improvements and bug fixes
I’ll be writing about several of these enhancements in greater detail in separate blog posts. For now, check out the videos on Deep Green’s product page.
¹) Sound is only available on first generation iPod touch when using headset or external speakers. The device must be unmuted.
²) Vibration must be enabled on the iPhone (Settings > Sound) for the currently active Silent/Ring state. Vibration is not available on iPod touch.